#ifndef _PHYSICS_LISTENER_H
#define _PHYSICS_LISTENER_H

#include <Box2D\Box2D.h>

class PhysicsListener : public b2ContactListener
{
public:
	//PhysicsListener(void);
//	virtual void PostSolve(b2Contact *contact, const b2ContactImpulse *impulse);
	virtual void PreSolve(b2Contact *contact, const b2Manifold *oldManifold);
	virtual void BeginContact(b2Contact *contact);
		
};



#endif